Sean Sullivan is a web developer with 17 years of experience working with advertising agencies. He graduated from Rochester Institute of Technology in 2006 with a BFA in Computer Animation, focusing on code-based interactive development.
During the Flash microsite era of the late 2000s and early 2010s, Sean served as a Lead Interactive Developer, developing the code base for games, interactive content, and immersive websites for prominent brands' experiences. In 2013, he transitioned to HTML5 and JavaScript development, concentrating on crafting responsive content for desktop and mobile platforms.
Sean enjoys the challenges of problem-solving and debugging through code. He has a deep passion and understanding for design and technology, and loves exploring and contributing to the ever-evolving world of digital media.
Sean also creates projection mapping installations from scratch and has created dozens of original immersive experiences for brands, galleries, and events.
Photo (top): Myself in front of a projection mapping installation I created, December 2023.